/*!	 target_null_tile.h
**	 Template Header
**
**	Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
**	This package is free software; you can redistribute it and/or
**	modify it under the terms of the GNU General Public License as
**	published by the Free Software Foundation; either version 2 of
**	the License, or (at your option) any later version.
**
**	This package is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
**	General Public License for more details.
**
*/

#ifndef __SYNFIG_TARGET_NULL_TILE_H
#define __SYNFIG_TARGET_NULL_TILE_H

#include "target_tile.h"

namespace synfig
{

/*!	\class Target_Null_Tile
**	 A target which renders to nothing using tiles. Useful for benchmarks and other tests.
**	TODO:  writeme
*/
class Target_Null_Tile : public Target_Tile
{
    Target_Null_Tile() { }

public:

    ~Target_Null_Tile() {  }
    virtual bool add_tile(const synfig::Surface &/*surface*/, int /*x*/, int /*y*/)
    {
        return true;
    }

    virtual bool start_frame(ProgressCallback */*cb*/ = NULL)
    {
        return true;
    }

    virtual void end_frame()
    {
        return;
    }

    static Target* create(const char */*filename*/ = 0)
    {
        return new Target_Null_Tile();
    }
}; // END of class Target_Null_Tile

}; // END of namespace synfig

#endif